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The navigation signal represents the data from the positioning sensors and that is used as reference by the flight control systems.(more…)
Hi there! Here is a video presenting the latest additions on the way to the NPC traffic implementation: https://youtu.be/uUi6nJ4vDjU The idea was to try and make the game world "naturally"…
Detailed ship systems and the intrinsic complexity of orbital mechanics require a control interface that may be difficult to get into. And so to help new captains take command of their ship and seasoned ones not forget about important steps, the ship is now fitted with electronic checklists.(more…)
Relaying Florian Reifschneider's #StayTheFuckHome manifesto (covid-19). Of course many of us can't do anything about their job but at least let's make an effort in our free time. The transmission…
Before starting the work on the in-game check-lists I wanted to complete the missing features in the flight planner. So it is now possible to start a plan from any location at any time and also to store and recall solutions.
The stations are now fully operational and trips can be flown from port to port, with the support of new flight planning routines and avionics modes. And at last I could remove a quick and dirty trick dating back from 2016: it’s not possible to refuel in deep space anymore!