Externally created missions can now be imported into the game.
The internal mission generator represents the main development goal right now. However this way to program missions is much more human friendly than calling the API programmatically from the main code! Therefore as mentioned in the video if that feature is meant to enable user-defined missions in the future, its primary short-term objective is to help for the development of mission templates and additional API instructions.
Hi, David! Looking really good!
Thanks!
I noticed you mentioned there was a special coding language you were making for missions, is there any place I can find the guide for it?
(just replied by email)