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Read more about the article Dev Log 2025/02: Mission generator

Dev Log 2025/02: Mission generator

  • Post author:David
  • Post published:3 March 2025
  • Post category:ASG development
  • Post comments:0 Comments

The game now features a mission generation system, with a first set of basic ferry missions.

(more…)

Continue ReadingDev Log 2025/02: Mission generator
Read more about the article Dev Log 2024/10: User-Defined Missions

Dev Log 2024/10: User-Defined Missions

  • Post author:David
  • Post published:29 October 2024
  • Post category:ASG development
  • Post comments:4 Comments

Externally created missions can now be imported into the game.

(more…)

Continue ReadingDev Log 2024/10: User-Defined Missions
Read more about the article Dev Log 2024/08: Missions (WIP)

Dev Log 2024/08: Missions (WIP)

  • Post author:David
  • Post published:23 August 2024
  • Post category:ASG development
  • Post comments:8 Comments

The work on the game layer is going on with the missions’ system.

(more…)

Continue ReadingDev Log 2024/08: Missions (WIP)
Read more about the article Dev Log 2024/05: Game Layer framework

Dev Log 2024/05: Game Layer framework

  • Post author:David
  • Post published:28 May 2024
  • Post category:ASG development
  • Post comments:8 Comments

The game’s development is now focusing on the game layer. The first related devlog video presents an overview of the career elements.

(more…)

Continue ReadingDev Log 2024/05: Game Layer framework
Read more about the article Video from ObsidianAnt

Video from ObsidianAnt

  • Post author:David
  • Post published:9 March 2024
  • Post category:News
  • Post comments:4 Comments

ObsidianAnt is presenting the project on his space games and sci-fi channel! 👨‍🚀

(more…)

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Read more about the article DevLog 2024/02: Ionizing Radiations

DevLog 2024/02: Ionizing Radiations

  • Post author:David
  • Post published:12 February 2024
  • Post category:ASG development
  • Post comments:8 Comments

The latest update models the neutron flux from the ship’s reactor and the ionizing radiations coming from the space environment. The ship is fitted both with active and passive shielding devices to protect the crew.

(more…)

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Read more about the article Dev Log 2023/11: Oxygen cycle, Water & Food, Supplies

Dev Log 2023/11: Oxygen cycle, Water & Food, Supplies

  • Post author:David
  • Post published:5 November 2023
  • Post category:ASG development
  • Post comments:6 Comments

The latest additions to the crew module’s life support systems.

(more…)

Continue ReadingDev Log 2023/11: Oxygen cycle, Water & Food, Supplies
Read more about the article Dev Log 2023/07: Crew Model

Dev Log 2023/07: Crew Model

  • Post author:David
  • Post published:31 July 2023
  • Post category:ASG development
  • Post comments:3 Comments

Following the atmosphere model and associated Life-Support Systems the simulation now features a model for the crew itself.

(more…)

Continue ReadingDev Log 2023/07: Crew Model
Read more about the article Twitch replay from Strava 95 (en français)

Twitch replay from Strava 95 (en français)

  • Post author:David
  • Post published:31 May 2023
  • Post category:News
  • Post comments:4 Comments

For visitors who speak French here’s a great replay from Strava 95 and with the most recent additions to the game and technical comments all along the way! 👨‍🚀🙂

(more…)

Continue ReadingTwitch replay from Strava 95 (en français)
Read more about the article Dev Log 2023/04: Life Support Systems 1/2

Dev Log 2023/04: Life Support Systems 1/2

  • Post author:David
  • Post published:18 April 2023
  • Post category:ASG development
  • Post comments:2 Comments

The work is still ongoing on the ship’s front section but the atmosphere model is now up and running (presentation video below).

(more…)

Continue ReadingDev Log 2023/04: Life Support Systems 1/2
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  • Dev Log 2025/02: Mission generator
  • Dev Log 2024/10: User-Defined Missions
  • Dev Log 2024/08: Missions (WIP)
  • Dev Log 2024/05: Game Layer framework
  • Video from ObsidianAnt

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