The latest additions to the crew module’s life support systems.
Still working on the ship’s front section, but with more systems in place the simulation is starting to provide a better overview of the involved chemistry:
Not detailed in the video, the different sub-panel sections provide the key figures to keep track of the primary flows in the module for detailed analysis and understanding.
There are still a few key systems to implement, starting with the Waste Management Units.
Safe flights! π©βππ¨βπ
Do you have any idea when we might be able to try it?
I wish I had but to be honest I don’t. All I can say is that I’m about to complete the ship’s front section (life support systems), so beginning of next year I will start working on the gamification layer. That’s a major milestone because the project’s end goal is a “spacesim game”, not a pure simulator. However as with all previous features that will be a first for me so I simply don’t have the experience to reliably assess the required coding effort. Since I plan to go on working on the game post its 1.0 release I won’t drag for too long adding overly complex missions and related stuff, but that will assuredly still require quite a lot of work! π¨βπ§π