Orbital Traffic Control
The current objective is still to add NPC traffic into the simulation. However it seemed more effective to define flying rules first, and thus that initial implementation of the Orbital Traffic Control system.
(more…)Contact form and newsletter (anti-spam filters)
If you subscribed to the newsletter or sent a message through the contact form and did not receive an answer or confirmation e-mail, please check your spam folder! 🔎🙂
External View and Radio Chatter
Hi there, while the development goes on with the Orbital Traffic Control system (“OTC”) here’s a little video about the updated external view and the newly added radio chatter.
(more…)Dev update: NPC ships
Hi all, here is a short work-in-progress video about the ongoing addition of NPC traffic to the ASG world.
(more…)Navigation systems (ship positioning)
The navigation signal represents the data from the positioning sensors and that is used as reference by the flight control systems.
(more…)Game world building and galactic routes
Hi there! Here is a video presenting the latest additions on the way to the NPC traffic implementation: https://youtu.be/uUi6nJ4vDjU The idea was to try and make the game world "naturally"…
Electronic Checklists
Detailed ship systems and the intrinsic complexity of orbital mechanics require a control interface that may be difficult to get into. And so to help new captains take command of their ship and seasoned ones not forget about important steps, the ship is now fitted with electronic checklists.
(more…)#StayTheFuckHome
Relaying Florian Reifschneider's #StayTheFuckHome manifesto (covid-19). Of course many of us can't do anything about their job but at least let's make an effort in our free time. The transmission…